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Command & Conquer 3: Tiberium Wars - Patch 1.03 [All Languages]


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Description


Version 1.03 Patch Notes - March 30, 2007

=========================================

BUG FIXES

--Fixed an error that caused players to experience unexpected disconnections and freezes while in online lobbies and Automatch search.

--Fixed an error that prevented players in online lobbies from chatting globally after sending private messages to other players. =========================================




Version 1.02 Patch Notes - March 29, 2007

=========================================

This patch for Command & Conquer 3 Tiberium Wars addresses two issues:

BUG FIXED

--Fixed an error that caused the list of available matches in the Custom Match Lobby to constantly refresh to the top of the list.

OTHER CHANGES

--Improved the patching process to ensure all players are prompted to receive the latest version of the game when attempting to play online or using the "Check for Updates" feature in the Command & Conquer 3 Tiberium Wars Control Center utility.

=========================================


Version 1.01 Patch Notes - March 27, 2007

=========================================

This patch for Command & Conquer 3 Tiberium Wars fixes several bugs and exploits:

EXPLOITS

--Scrin Mastermind's Teleport Units ability maximum range reduced.

--GDI Engineers, Nod Saboteurs, and Scrin Assimilators can no longer capture structures when under the effects of the Scrin's Phase Field support power.

OPTIMIZATIONS

--Improved video playback on low-end system configurations.

BALANCE CHANGES

--Scrin Storm Column cost / build time increased to 3,000 credits / 30 seconds.

--Scrin Buzzer health reduced to 75 and weapon damage type changed to SNIPER.

BUG FIXES


--Fixed an error that would occasionally result in a crash in Nod vs. Nod matches on the multiplayer map Deadly Sertao.

--Fixed issues with automated map transfer feature in multiplayer.

--Fixed an error that would sometimes cause a Commentator's telestrator drawings to not erase as intended while viewing BattleCast replays.

--Fixed issues with replay file playback.

--Fixed placeholder text and chat log errors with the Comrade in-game chat window.

OTHER CHANGES


--Fixed an error in README.txt file regarding location of saved game files in Windows Vista; added references to EA Link version of the game; added disclosure about in-game advertising
(Note: the EA Link version of the game ships with this updated ReadMe file).

--References to Nod's "Avatar Warmech" unit have been changed to "Avatar".

Additional info

Visible no (dead)
Type Update/patch
Size 494.9 MB (518,959,104 bytes)
Downloaded 396 time(s)

Uploaded by Zrix


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#523 by englishmenDonor (User) at 2007-04-02 19:42:08 GMT
I haven't got the game(yet), but does the quick release of 1.03 so soon after the 1.02 patch mean there were some major bugs in 1.02? If so would it not be worth while(so people can avoid the issues in 1.20) to delete the 1.02 release?
#524 by ZrixDonor (Administrator) at 2007-04-02 19:51:02 GMT
The old patch will stay incase someone needs it in the future.

The fast patching is beacuase they keep finding issues with the new release, and I think it's great that they act quickly for once.
#527 by (orphaned) at 2007-04-04 05:10:50 GMT
494MB!? wow, u can get it for just 44MB if u have US version and other smaller versions for just your launguage. Your wasting a huge amount of bandwidth if u dl the all languages version.
#528 by SirFoldAlot (SysOp) at 2007-04-04 05:53:47 GMT
This torrent has multiple files, you can choose which file(s) to download in your client.
Most clients have this feature, if your client doesn't support it you can get uTorrent
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